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FD ONE YEARPATTERN MAKING ONE YEAR PROGRAMPRE SCHOOL PROGRAMKIDS PROGRAMTEENS PROGRAMSHORT COURSE PROGRAMHANDYCRAFT PROGRAMMODELING PROGRAM  
FASHION DESIGN PROGRAMS
 
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Education for one year for potential fashion designers are focused on knowledge and skills in the field of fashion design, pattern construction and sewing techniques in theory and practice.Starting from design concept, the realization came to work in the collection. Course subject also includes the fashion business, Home for fashion, and design and create patterns using a computer.
 
Term Fashion Design
 
1st

COLOR THEORY FOR FASHION
knowledge about the psychology of color, type and dimensions of color (hue, value, intensity) as well as a variety of color harmony. Students will create an image circle, dimensions of color, apply the color harmony of geometric shapes and color psychology make a collage.

ELEMENT & PRINCIPLE OF FASHION DESIGN
This module will teach about the design elements (color, texture, line, shape and value) and principles of design (proportion, balance, rhythm, and the center of attention). Students will apply the principles and elements of design in fashion design drawings.

MODEL DRAWING
Lessons about the human body in various poses and movements and body proportions in a fashionable image. Students will create stylish images for fashion design (figurine).

DESIGN RESEARCH & DEVELOPMENT 1
This module aims to introduce students to a variety of silhouette, shape and fashion sections. Students will develop a protype fashion new forms appropriate fashions (styling / engineering design).

FASHION ILLUSTRATION 1
This module is about how to draw naked form (silhouette), the texture of cloth, power and impression volume settled on figurine and fashionable image acquisition with a variety of media.

TECHNICAL DRAWING 1
This module teaches making technical drawings (picture looks forward, back and detail drawings and fragments) from the basic form of clothing, manually and using computers.

FLAT PATTERN MAKING 1
Through the analysis of the model, students will learn basic pattern making (flat pattern): body, skirt, sleeves, pants and break techniques appropriate pattern fashion design.

SEWING TECHNIQUES 1
Students will learn about tools and materials for making clothes and mastery of material selection, design techniques, cutting techniques, sewing techniques and fitting techniques in the manufacture of superiors, subordinates and dresses. (Practice: skirt accord, flower skirt, dress, blouse, fashion jacket, blazer theory).

TEXTILE KNOWLEDGE 1
Knowledge about the origin and type of fiber, yarn properties, fabric construction types. Students will identify types of textile fibers and the nature of the weaving construction.

CREATIVE FABRICS
This module teaches students a variety of techniques to create or manipulate the material into creative material / artistic. Students will make a fashion "art to wear" as a practice. (Practice: poncho and skirt).

HISTORY OF COSTUME 1
Knowledge of the history of fashion from the early centuries up to the Byzantine period. An understanding of the characteristics of clothing and accessories suitable period in the history of fashion. Students will create designs fashion theater.

ETHNIC COSTUMES IN INDONESIA
Students will learn about the form and the name of fashion and fabrics from various regions in Indonesia, as well as use of fashions in local culture. (Practice: fashion design from the traditional cloth).

INTRODUCTION TO FASHION BUSINESS 1
Students will learn about the terms used in commercial fashion, fashion cycle and the introduction of various types of garment industry.

COMPUTER FOR FASHION DESIGN / CAD
Students will be introduced to the use of CAD software for fashion design. Students will create a fashion illustration, technical drawing and worksheet.

PROJECT WORKSHOP
Based on design drawings from the Design Research and Development 1, students will make patterns, sewing techniques and complete fashion in accordance with the criteria of the industrial world and the demands of consumers.Project Workshop A: top / employer, Project Workshop B: bottoms / skirt or pants Project Workshop C: dress / gown.

ENGLISH FOR FASHION 1
This module teaches about the terms used in the fashion world, in English. Students will create narrative / comments about the fashion in English.

   
2st

FASHION ILLUSTRATION / SKETCHING
This module teaches students how to draw sketches of fashionable image, and the form of clothing, fabric texture, the volume of settled and the impression with his own drawing style. (Practice: fashion sketching and collection office)

DESIGN RESEARCH AND DEVELOPMENT 2
Based on current events, fashion trends and research in various media, students will engineer the design of a particular prototype into a series of fashion. Students will be guided to find a personal style in design.

TECHNICAL DRAWING
This module teaches making technical drawings of the form a more complex fashion (picture looks forward, back, drawing spec), using a computer.

FLAT PATTERN MAKING 2
Students will analyze the model a more complex fashion and make appropriate burst pattern fashion design. (Practice: kebaya, bustier, evening gown).

SEWING TECHNIQUES 2
Students learn techniques to handle the material lace, velvet, chiffon, silk and application of haute-couture techniques in evening wear and kebaya.Students carry out fittings on the dummy and live-model.

TEXTILE KNOWLEDGE 2
Knowledge of techniques completion / finishing on textiles and textile surface of the motive. Students will also learn about the relationship with the trend of textile fashion trend.

TEXTILE SURFACE DESIGN
The purpose of this module is to enable students to use computers to create textile designs (with "repeat") to dress in accordance with the functions and target market.

DRAPING TECHNIQUES 1
Students learn to understand the function and location of measuring lines (Bodyline) on the dummy. Students will practice making basic patterns (upper body and skirt) and the arm to dummy.

CONTEMPORARY HISTORY OF FASHION
The knowledge of the history of the twentieth century that affect the development of fashion, both in haute-coutire or in ready-made clothing. Understanding of the influence of movies, music, arts, entertainment and mass media on fashion trends. (Practice: the creation of fashion design with inspiration from a particular decade).

INTRODUCTION TO FASHION BUSINESS 2
Knowledge of production processes in garment industry, the codes based on production and marketing season.

COMPUTER FOR PATTERN MAKING / CAD
Knowledge about the use of CAD software for pattern making and pattern-making insight.

FASHION COLLECTION & PORTFOLIO 1
This module aims to develop creativity and vision of future designers. Students will create a design for a small collection: a source of inspiration, concepts, mood-board, plan materials and colors, 12 fashion pictures.(Practices: develop and present the portfolio with inspirational film).

DRAPING TECHNIQUES 2
Control of the manufacture of various patterns (toile) from the image design or fashion photos, and techniques to adjust the size toile determined.(Practices: use the toile as a flat pattern in the material).

HISTORY OF COSTUME 2
Knowledge of the historical period from the Middle Ages until the 20th century, as well as elements that influence fashion change. Students will learn about the characteristics of clothing and accessories suitable period. (Practice: the creation of fashion design with inspiration from a certain period).

FASHION COLLECTION & PORTFOLIO 2
This module gives students the opportunity to develop creativity and innovation, terkonsep in control theory and design praktrek fashion.Preceded by research, students create a design for large collections: a source of inspiration, concepts, mood-board, consumer profiles, plan materials and colors, 30 fashion pictures and technical drawings. (Practices: develop and present a portfolio with annual themes of inspiration).

PROJECT WORKSHOP 2 (FINAL MINI-COLLECTION)
Students will create three fashion from the Fashion Design Collection & Portfolio 2. Students make a pattern / toile, sew, do fittings on models and finish. And equip it with accessories.

ENGLISH FOR FASHION 2
Mastery in making the concept of collection / delivery, works, and presented in English.

FASHION SHOW MANAGEMENT
Students learn about the technical implementation, exhibitions, presentations and fashion shows. (Determination of themes, concepts and event-organizer for fashion events).

PATTERN GRADING FOR GARMENT INDUSTRY
Knowledge of standard sizes commonly used in the garment industry, and the application in the manufacture of the garment industry pattern.

INTRODUCTION TO ENTERPRENEURSHIP
Knowledge of entrepreneurship in the field of fashion (production management from planning to marketing).

   

SCHEDULE

Monday - Friday : 09.00 - 16.00
(Schedules depend on academic calendar.)

Total 829x meetings@ 60 minutes
for 1 year

 
REGISTRATION REQUIREMENTS
  1. High school / vocational graduates and/or equivalent.
  2. Submission of an ID card copy and 3 (three) passport photos in 3x4cm size.
  3. Able to comply with the rules and regulations Arva School of Fashion.

 

 

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